
Live World
One endless board shared by the whole planet. Hook onto a stranger’s word and watch new ones land in real time.
- Earn when others build on you
- Cheer with six preset reactions
One board. The whole world. Live.
Hook your words onto anyone’s and watch the world’s map grow, live.
Or try today’s Daily Seven
Played before?
Make one word that hooks onto SEA. Drag or tap your tiles, or focus the board and type.
One board.
Every word anyone plays lands on the same endless board. No rooms, no lobbies, no waiting.
Everyone’s words.
Your word hooks onto a stranger’s. Theirs hooks onto yours. The crossings are where the points are.
Forever.
Islands of words keep growing out across the sea, and the Tides race to paint them.
How it works
A fresh rack the moment you arrive. Drag tiles onto the board, or tap a square and type.
Build off the words other players left behind. Every new word has to touch the world.
Bonus squares multiply your points, and your words stay on the map for everyone to find.
The world right now
Every word anyone plays lights up the open dictionary. Play one nobody has, and it’s yours.
Sail out from the sheltered Harbor to Ember Peaks, Sakura Vale and the Neon Quarter. Every land has its own colours and its own bonus squares.
Play a word nobody has ever played and a lighthouse lights up with your name on it, for good.
Every word colours the map for your Tide. Zoom out to the whole world and see whose colours are spreading.
In the game, tap the world map or press Shift+M to see all of it.
Four ways to play
Every mode is free and ready in seconds. Switch any time, and your progress comes with you.

One endless board shared by the whole planet. Hook onto a stranger’s word and watch new ones land in real time.

Everyone gets the same seven letters. Find your best word in three tries, then see how you stack up.

Hand-made puzzles at your own pace. Each island adds a twist, from rocks to secret words, and ends in a boss.

Picture words spelled by sound, with Tidy the otter cheering along. Nothing to read and no way to fail.
Languages
Each language is its own world, with its own letters, its own dictionary and its own map. Menus, help and guides speak 42 languages, right to left included.
Switch this page
More to discover
Friends to play beside, a free Tide Pass every season, words to collect and a few surprises. All of it free, all of it earned by playing.
Better with friends
Your friend starts with a welcome gift of 3 lanterns, and you earn 25 XP for each friend who joins.
Rewards as your friends play
Seasons
Each season opens a new trail of rewards: tile skins, trails, frames and badges, all earned just by playing.
Crews
Up to 8 friends or family share one goal each week. Everything any of you plays counts, and everyone who helped gets +150 XP. Crew names come from a list, and there’s no chat.
Start a crewMastery
Every word you play in a land counts toward its medals: bronze, silver, gold, then pearl. From level 50, every few levels adds a Tide Master crest. Nothing to lose, and no timers.

Collect
Every word you play is kept and sorted by rarity, from Common to Legendary. Be the first in the world to play one and it’s marked a World First, forever.
Belong
Four friendly teams paint the map with every word. Each week you race a league of up to 30; finish near the top and you rise a tier. Everything resets on Monday.

Earn
Tile skins, trails and frames unlock as you climb leagues, finish islands and keep your streak. Adults can buy a few extras on some platforms, but nothing you can buy helps you score.
New every hour
3 pearls hide in every stretch of sea, and they move every hour. Cover one with a tile to bank 40 XP and a shard of sea glass.
60 seconds
Play again within 60 seconds and your chain grows, up to ×1.5 XP. It only boosts XP, never the score, so leagues stay fair.


Kids & families · ages 3+
In Little Tide, Tidy the otter shows a picture and your little one spells it tile by tile, by sound. Every word plants a flower in a garden that children everywhere grow together. No timers and no way to fail.
No chat, anywhere
Players cheer each other with six preset reactions. There is no chat or messaging.
Names kept kind
Names are filtered, kids can pick a friendly “Brave Otter” style name, and a name you report disappears from your screen at once, and from everyone’s once a few players report it, until we review it.
Nothing about your child
The garden counts words, not children: no names, no ids, no locations. No ads and no trackers, ever.
Our promise
From a three-year-old to their great-grandparent: free to play, nothing to hide, nothing that pulls them away from the words.
Little Tide and kids’ profiles never show ads. Teens and adults may see ads at natural breaks, never mid-move, and watching one for a reward is always your choice.
On our website, kids’ profiles load no tracking and no ad code. On game portals we never request ads for kids, but the portal runs its own code around the game. Teens only get non-personalised ads. We never sell your data.
Badges, titles and the Tide Pass are earned by playing. Optional extras for grown-ups (no ads between games, tile skins, hint packs) never change how a word scores and never earn league or Tide Pass points. A word revealed by a hint never counts for leagues.
No chat, only friendly preset reactions. Names are filtered, rude words are filtered, and players can report anything we missed.
The public-domain ENABLE word list. A word counts because anyone can check it.
Save your progress with a passkey or a recovery code. Nothing else to hand over.
Shaky hands, tired eyes, a screen reader or a toddler on your lap: every setting is one tap away, in every mode.
Try Easy modeQuestions
Anything else? The press kit has the full fact sheet.
Yes. Wordtide is free to play, with no subscription and no pay-to-win. Badges, titles and the Tide Pass are earned by playing. Optional extras for grown-ups, like tile skins and hint packs, never change how a word scores and never earn league or Tide Pass points. Ads may appear for teens and adults, never in Little Tide or in kids’ profiles.
No. Open the page and you are playing. If you want to keep your progress across devices, save it with a passkey or a recovery code. We never ask for an email address.
Wordtide is built for ages 3 and up. There is no chat, only preset emoji reactions. Player names are filtered, and the word list has a blocklist for rude words. Little Tide, the mode for the youngest players, has nothing to read, no timers and no way to fail.
They stay. Every word anyone plays lands on the same endless map, and other players can hook new words onto yours. You even earn points when someone builds on your words.
The public-domain ENABLE word list, almost 168,000 words, plus our own blocklist for rude words. Anyone can read it, so a valid word never depends on a secret list.
When you start, you join one of four Tides: Coral, Kelp, Lagoon or Sunset. Your words colour the map for your Tide. Each week you also play in a league of up to 30 players. The top players rise a tier, from Ripple all the way to Leviathan, and everything resets on Monday.
Wordtide runs in any modern browser on phones, tablets and computers, and you can install it like an app. The Live World needs a connection; solo play keeps working offline after your first visit.
Largely, yes. You can play with the keyboard alone, use a screen reader, and switch on Easy mode with big tiles, high contrast, a colour-blind-safe palette, read-aloud and a calm, motion-free board. See our accessibility statement for the gaps we are still fixing.
Wordtide is designed and built by the Wordtide team, a small independent studio. Press, schools and partners can find facts and images in our press kit and reach us through the contact form.
Play your first word with the rest of the world in under a minute. No download, no sign-up.